Gimkit

Overview
EdTech: K-12?
Product stageSegments
Early
?
Teacher resources; testing and assessment tools
?

Gimkit is a classroom game show platform. The game involves students answering questions individually on their own screens. Instead of earning points, students earn virtual currency, which they can "invest" during the game to boost their score. Games can be played live or can be assigned as independent practice. The platform has been likened to a combination of Kahoot! and Quizlet.

Teachers (users) cite the ease of setting up games (with step-by-step guidance) and editing groups (of students) as giving the product an edge.

Within a year of its launch, Gimkit was played by more than 700,000 students and its founders plan to enhance the platform further.

In November 2020, Gimkit launched a new game mode, Trust No One, with a similar social gameplay style to the viral hit game, Among Us.

HQ location:
Seattle WA USA
Founded year:
2018
Employees:
1-10
IPO status:
Private
Total funding:
-
Last Funding:
-
Last valuation:
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Key competitors
 
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Product Overview
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Product Metrics
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Company profile
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