Artificial Agency is an AI startup based in Canada, that develops a behavior engine to bring generative behavior to gaming experiences. The company's flagship product is an AI engine that enables game developers to integrate runtime decision-making capabilities into various aspects of a game. This technology allows for the creation of non-playable characters (NPCs) and other interactive systems that exhibit lifelike behaviors, perceptions, actions, personalities, and goals, resulting in an immersive and individualized gaming experience for players.
The behavior engine allows developers to add varying degrees of improvisation to scripted interactions, facilitate emergent gameplay through full improvisation, create artificial players, and even implement high-level gamekeeper systems that control pacing, spawn encounters, and guide players toward overlooked game elements.
The company expects its engine to be widely available for game studios in 2025.
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