DeepMotion

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DeepMotion offers VR tracking solutions for the animation of full body avatars. The company offers its “Motion Brain” software, which allows for digital avatars to perform reactive and parametric motions in real time. The software utilizes AI and physics simulations to enable real, physics-based interaction with other characters, objects, and the environment. Additionally, the Motion Brain software can enable dynamic behaviors by allowing digital characters to learn from their environment through generative reinforcement learning. 

The SDKs used by DeepMotion generate full body motion and can be integrated with most VR headsets at real-time frame rates. To utilize its tracking solutions, developers need to create a physics rig and retarget animations using the DeepMotion Editor and the integration of DeepMotion API libraries. 

As of January 2024, the company was working on creating MotionGPT, a GenAI powered tool which allows users to use text prompts to create 3D animations. Specifically, it allows users to specify prompts for particular motions, such as limb movements, emotions and blending multiple motions. The platform is set to launch by the end 2024.

The company offers freemium pricing plans, with paid packages ranging from USD 9 to USD 83. DeepMotion’s other solutions include the generation and AI-powered motion tracking of 3D characters targeted at the film industry.

Funding and financials

​​In March 2023, the company announced an investment from Bandai Namco Entertainment, which would be injected into the business in phases across 2023 through to 2026. Bandai Namco Entertainment aimed to utilize DeepMotion’s tech on AI-based motion generation and create new entertainment experiences using motion intelligence.


HQ location:
3 Twin Dolphin Dr Suite 295 Redwood City CA USA
Founded year:
2014
Employees:
11-50
IPO status:
Private
Total funding:
USD 2.2 mn
Last Funding:
-
Last valuation:
-
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