NVIDIA Research partnered with the Computational Imaging Group at Stanford to develop compact holographic AR glasses to advance the current bulky design of XR headsets.
The partnership aims to overcome optical design hurdles in existing XR glasses to create a thinner, lighter model wherein the display is close, but the image appears distant. The solution uses a pioneering element called a Spatial Light Modulator (SLM), which manipulates the phase of light and enables 3D hologram construction, leading to a more compact design.
Along with using AI-based holography algorithms, the partnership offers the potential for full 3D depth cues for virtual content in AR glasses, promoting more realistic images.
Analyst QuickTake: The partnership marks an expansion in the company’s hardware efforts, looking to design XR devices itself. This is in contrast to NVIDIA’s GPUs that have been used to power high graphical fidelity experiences on PC XR headsets, such as Varjo’s XR-4.
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